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Controller Button Mapping Gets a Major Boost

Crimson Desert Patch 1.11.00 Adds Assignable Controller Buttons, New Pet Challenges, and More

The latest Crimson Desert update lets you map Inventory, Map, Skills, Journal, and Photo Mode to your controller, alongside new pet challenges and bug fixes.

Devon YatesLauncher & Platforms
4 min read

Pearl Abyss just dropped Crimson Desert patch 1.11.00 on June 12, 2026, and it’s a welcome treat for anyone who prefers playing from the couch. The update finally lets you assign controller buttons for key menu actions—Inventory, Map, Skills, Journal, and even Photo Mode. On top of that, you’ll find new pet challenges, an updated pet count limit, and a handful of bug fixes that smooth out some rough edges.

Controller Button Mapping Gets a Major Boost

Back in May, patch 1.09 introduced basic controller remapping—a feature players had been asking for since launch. But it still left many menu shortcuts locked to default binds. Now, with patch 1.11.00, you can head into the in-game controller settings and assign dedicated buttons to Inventory, Map, Skills, Journal, and Photo Mode. No more awkward keyboard reaches when you’re kicked back with a gamepad.

“Ever since Crimson Desert's launch in March, players have fussed over the fiddly controls, which can lead to frustration. … controller remapping would help people get to grips with Crimson Desert on their own terms.”

— IGN Middle East, May 2026

The community’s patience is paying off. While Steam Input already offers system-level per-game remapping, having native assignments inside the game means you never have to leave the couch to tweak your setup. It’s a cleaner, more console-like experience—exactly what many PC players want when they’re on a big screen. This builds on the momentum, making the game feel even more at home in a couch-gaming setup.

New Pet Challenges and Limit Updates

Pet lovers have something to wag about too. Patch 1.11.00 brings fresh pet challenges into the mix, letting you test your furry (or scaly) companions in new ways. While Pearl Abyss hasn’t detailed the exact nature of these challenges, early notes hint at fresh daily or weekly objectives that give collectors more to do. The update also revises the pet count limit, so you can keep more critters tagging along on your adventures. It’s a nice follow-up to the 30-odd small animals added in 1.09, and it gives explorers even more reason to roam Pywel.

[Updates] Patch Notes Version 1.11.00 (Revised: 2026/06/12) | Crimson Desert

Bug Fixes and Known Issues

The patch squashes a particularly annoying bug where dismounting a wyvern mid-air would automatically remount you. Previously, this broke the flow of aerial chases and combat, but now you can dismount cleanly without being yanked back into the saddle. Other stability tweaks are included, though Pearl Abyss hasn’t detailed every single fix.

[Updates] Patch Notes Version 1.11.00 (Revised: 2026/06/12) | Crimson Desert

One known issue remains: if you set Evasion Control to “Hold,” the default Evasion key still works even after you’ve remapped it. It’s a small hiccup, but the team is likely aware and will address it in a future update.

Couch gaming, simplified

Launch Crimson Desert and all your PC games from the sofa

warmUP gives you a controller-first launcher that unifies Steam, Epic, GOG, and more—zero setup required. If you’re already playing Crimson Desert with a gamepad, warmUP makes the whole PC experience feel like a console. Join the waitlist to be first in line.

Join Warmup Waitlist

Key Takeaways from Patch 1.11.00

  • Controller users can now assign buttons for Inventory, Map, Skills, Journal, and Photo Mode.
  • New pet challenges and an increased pet count limit expand the companion system.
  • A wyvern dismount bug has been fixed, improving aerial gameplay.
  • A known issue with Evasion Control persists but doesn’t break the core experience.
  • Native controller remapping edges closer to a true couch-friendly PC game.
#Crimson Desert#patch notes#controller mapping#pet challenges#PC gaming

Written by

Devon Yates

Launcher & Platforms

Devon follows the platform wars: stores, subscriptions and the battle for your launch screen. He writes the weekly news roundup.

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